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Variable g_ForcePowerDisable Reference:
The variable is a bitfield made up of combinations of numbers in the power of 2.
These numbers are any of the list to the right, and if a number is included in a
combination, then the corrosponding force power is unusable.
Example 1:
set g_forcepowerdisable 16672
This disables the powers Mind Trick, Seeing, and Dark Rage.
16672 is the combined number, that is:
32 for Mind Trick, 256 for Dark Rage, and 16384 for Seeing.
All-in-all 32+256+16384 = 16672.
Example 2:
set g_forcepowerdisable 26593
This will disable powers Heal, Mind Trick, Grip, Lightning, Dark Rage, Protect, Absorb, Drain, and Seeing.
Good for a minimum force server.
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| List |
| # | Power |
| 1 | Heal |
| 2 | Jump |
| 4 | Speed |
| 8 | Push |
| 16 | Pull |
| 32 | Mind Trick |
| 64 | Grip |
| 128 | Lightning |
| 256 | Dark Rage |
| 512 | Protect |
| 1024 | Absorb |
| 2048 | Team Heal |
| 4096 | Team Energize |
| 8192 | Drain |
| 16384 | Seeing |
| 32768 | Saber Attack |
| 65536 | Saber Defend |
| 131072 | Saber Throw |
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Variable g_WeaponDisable Reference:
Credits to this thread for the values.
This variable works exactly in the same fashion as g_ForcePowerDisable, except
that is removes weapons.
The corrosponding g_DuelWeaponDisable does the same for duels.
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| List |
| # | Weapon |
| 1 | (unused) |
| 2 | Stun Baton |
| 4 | Lightsaber |
| 8 | Bryar Pistol |
| 16 | Rifle |
| 32 | Disrupter |
| 64 | Bowcaster |
| 128 | Repeater |
| 256 | DEMP |
| 512 | Flechette Gun |
| 1024 | Rocket Launcher |
| 2048 | Thermal Detonators |
| 4096 | Trip Mines |
| 8192 | Detonator Packs |
| 16384 | (unused) |
| 32768 | (unused) |
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