Jedi Knight II: Jedi Outcast References
Variable g_ForcePowerDisable Reference:

The variable is a bitfield made up of combinations of numbers in the power of 2. These numbers are any of the list to the right, and if a number is included in a combination, then the corrosponding force power is unusable.

Example 1:
set g_forcepowerdisable 16672
This disables the powers Mind Trick, Seeing, and Dark Rage.

16672 is the combined number, that is:
32 for Mind Trick, 256 for Dark Rage, and 16384 for Seeing.
All-in-all 32+256+16384 = 16672.

Example 2:
set g_forcepowerdisable 26593
This will disable powers Heal, Mind Trick, Grip, Lightning, Dark Rage, Protect, Absorb, Drain, and Seeing.
Good for a minimum force server.

Disability Calculator (Force Powers)
Heal
Jump
Speed
Push
Pull
Mind Trick
Grip
Lightning
Dark Rage
Protect
Absorb
Team Heal
Team Energize
Drain
Seeing
Saber Attack
Saber Defend
Saber Throw
Total:
List
#Power
1Heal
2Jump
4Speed
8Push
16Pull
32Mind Trick
64Grip
128Lightning
256Dark Rage
512Protect
1024Absorb
2048Team Heal
4096Team Energize
8192Drain
16384Seeing
32768Saber Attack
65536Saber Defend
131072Saber Throw
Variable g_WeaponDisable Reference:

Credits to this thread for the values.

This variable works exactly in the same fashion as g_ForcePowerDisable, except that is removes weapons.
The corrosponding g_DuelWeaponDisable does the same for duels.

Disability Calculator (Weapons)
(unused)
Stun Baton
Lightsaber
Bryar Pistol
Rifle
Disrupter
Bowcaster
Repeater
DEMP
Flechette Gun
Rocket Launcher
Thermal Detonators
Trip Mines
Detonator Packs
(unused)
(unused)
Total:

List
#Weapon
1(unused)
2Stun Baton
4Lightsaber
8Bryar Pistol
16Rifle
32Disrupter
64Bowcaster
128Repeater
256DEMP
512Flechette Gun
1024Rocket Launcher
2048Thermal Detonators
4096Trip Mines
8192Detonator Packs
16384(unused)
32768(unused)